When you shoot footage with a camera, you naturally get motion blur when objects are moving past the camera quickly. When you are working in 3D, however, this doesn't happen by default, which can make 3D animations feel like they are missing something. In this video I cover different options for getting that motion blur into Cinema 4D renders.
This can be done in a number of ways: Using the physical render properties in Cinema 4D, as well as adding post-production motion blur in After Effects using Pixel Motion Blur and Really Smart Motion Blur. This post production motion blur technique can also be applied to other 3D animation software options such as Maya and 3D Studio Max.
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