Create Facebook 3D Posts using 3D Objects from Cinema 4D

In this tutorial, learn how to create 3D Facebook Posts with 3D objects exported from Cinema 4D. By creating 3D posts on Facebook, users are able to move and rotate an object in full 3D.

When using Cinema 4D, to start, export your 3D object as an OBJ. Once you have an OBJ and the accompanying MTL file, you need to convert those to the GLB file format, which is what Facebook currently uses for 3D posts.

To convert the OBJ to a GLB file, use this website:

Check out Facebook’s developer tutorials on 3D posts here:

Want to make Lighting & Reflections in Cinema 4D a snap?

Take a look at 360° Environment Maps Pro for Cinema 4D & Cinema 4D Lite to quickly and easily add lighting and rendering options to your scene. You can also save over 25% on bundle packs!

Looking to create 3D photos using portrait mode on your iPhone and Adobe Photoshop? Check out this quick video below!

To see more features of Cinema 4D, be sure to check out new features in Cinema 4D R18.

• Top 5 MoGraph updates and new Effectors for R18
• Voronoi Fracture, a New MoGraph Feature
• Inverted Ambient Occlusion
• Working with the new Thinfilm Shader
• How to use the new Parallax Bump Map Feature
• Using the new Shadow Catcher for 3D Compositing
• Working with the new Substance Materials Workflow

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